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23-10-2015, 00:08 | comments: 0 | sergio090588

Udemy - Create a Memory / Matching Game with HTML5 in Construct 2
MP4 | Video: 1280x720 | 69 kbps | 48 KHz | Duration: 2 Hours | 309 MB
Genre: eLearning | Language: English

Indie game developers, learn how to create a simple cross-platform matching / memory game with HTML5 in Construct 2

19-07-2015, 00:27 | comments: 0 | sergio090588

Udemy - Beginners Game Development NO CODING using Gamemaker Studio
MP4 | Video: 1152x720 | 59 kbps | 44 KHz | Duration: 2 Hours | 604 MB
Genre: eLearning | Language: English

Anyone can create a Game in Gamemaker Studio using Drag and Drop

26-06-2015, 00:51 | comments: 0 | sergio090588 Game Collector Pro 15.1.1 Multilingual | 27 MB

Game Collector Pro is an application that helps you automatically catalog your games in a database. Just type the game title or type/scan its barcode to download all data from various sources on the internet (like Amazon), including title, publisher, developer, platform, genre and the cover image. Browse your collection by genre, publisher, platform, etc... or use the Thumbnail View to view your cover images. Sort and group on any field, print lists and export to HTML, CSV or XML. Use the integrated Loan Manager to track which games you loaned and to whom.

2-06-2015, 15:22 | comments: 0 | sergio090588

Make Flappy Bird Game in iOS 8 Swift
English | .MP4, .FLV | h264, yuv420p, 960x540, 30.00 fps(r) | aac, 44100 Hz, stereo | 190 MB
Genre: E-learning

In this video, we'll be building the flappy bird game. In this game, the bird will be flying continuously and it has to save itself from the pipes coming on the screen. You get one score each time you pass through the pipes opening on the screen.

29-03-2015, 18:04 | comments: 0 | sergio090588

Unity3D Paint Book 2D Game Step By Step
Duration: 4h| Video: AVC (.MP4) 1280x720 30fps | Audio: AAC 44.1KHz 2ch | 550MB
Genre: eLearning | Language: English

24-01-2015, 03:33 | comments: 0 | sergio090588

Skillfeed - Game UI Design
1h 36m | .MP4 | h264, yuv420p, 960x540, 499 kb/s, 29.97 fps | aac, 44100 Hz, 2 channels | 267MB
Genre : eLearning

Learn how to design a custom user interface (UI) in Adobe Photoshop, and then take it into Adobe After Effects and animate it. This course will give you a solid understanding of many aspects of both Photoshop and After Effects.

27-12-2014, 13:39 | comments: 0 | Tramplin

The Accounting Game: Basic Accounting Fresh from the Lemonade Stand by Judith Orloff and Darrell Mullis
English | 2008 | ISBN-10: 1402211864 | 192 pages | PDF | 8 MB

The Clearest Explanation Ever of the Key Accounting Basics
The world of accounting can be intimidating. Whether you're a manager, business owner or aspiring entrepreneur, you've likely found yourself needing to know basic accounting...but baffled by complicated accounting books.

6-12-2014, 10:55 | comments: 0 | sergio090588

Game of Thrones A Telltale Games Series (2014) SteamRip RG GameWorks
2014 | PC | Developer : Telltale Games | Publisher : Telltale Games | 1.58GB
Language : English
Genre : Adventure

24-09-2014, 01:29 | comments: 0 | Tramplin

Game Maker Studio EA Standalone 1.99.44 | 166 MB

Design your very own games using easy-to-learn drag-and-drop actions, you can create professional-quality games in very little time. You can make games with backgrounds, animated graphics, music and sound effects. And when you've become more experienced, there is an easy built-in programming GameMaker Language (GML), which gives you the full flexibility of creating games with GameMaker.

14-08-2014, 10:19 | comments: 0 | ayatinho

Retro Gamer - Issue No. 132 (True PDF)

Retro Gamer - Issue No. 132 (True PDF)
English | 116 pages | True PDF | 39.00 Mb

The world's best guide to classic gaming
Retro Gamer is the only magazine in the UK that's fully dedicated to the halcyon days of classic gaming. If you've ever fondly blasted away at the Bydo Empire in R-Type, swung Bowser by the tail in Super Mario 64, or navigated all 20 levels of Matthew Smith's Manic Miner, then this is the magazine for you. Created by a dedicated team of experts, Retro Gamer's mission is to deliver constantly engaging and passionately written articles that cover a wide range of subjects. We offer our readership in-depth looks at classic games and franchises, behind-the-scenes glimpses of the software houses from yesteryear, and one-on-one exclusive interviews with industry veterans such as Archer Maclean and Hideo Kojima. Stylish, entertaining and beautifully presented, Retro Gamer is the ultimate guide to videogaming's rich and diverse history.

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