iPhone 3D Game Programming All In One
English | 2011 | ISBN: 1435454782 | 433 pages | PDF | 17 MB
This is a complete guide to iPhone and iPod Touch game development. Beginning with the basics and ending with a finished game published in the App store this book covers all the fundamentals. The combined strength of Unity and the iPhone development platform are used to full effect allowing even complete novices to create and publish an iPhone game.
Game Programming Algorithms and Techniques
Addison-Wesley Professional (December 2013) | ISBN: 0321940156 | PDF + EPUB | 352 pages | 43.7 MB
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Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the game industry.
WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL
By Kouichi Matsuda, Rodger Lea
2013 | 600 Pages | ISBN: 0321902920 | EPUB + PDF | 48 MB + 20 MB
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