Digital Tutors - Introduction to Particles in Toon Boom Harmony
English | .flv | h264 1377 kbps | 1280 x 720 15fps | AAC 48kHz stereo | 2h 26m | 1.36 Gb
enre: eLearning | Level: Intermediate
By gaining a good understanding of how particles can be generated, rendered, and affected in Harmony, you'll be able to dive in with creating your own particles.
We'll begin by learning how to construct the foundation of a basic particle system by bringing in some important key particle modules from our module library into the network view. From here we'll learn about some basic functions of the sprite-emitter to see how we can generate particles using some simple examples for our sprites.